Shape adaptation for modelling of 3D objects in natural scenes

authored by
C. E. Liedtke, H. Busch, R. Koch
Abstract

Rigid 3-D objects were modeled automatically from an image sequence taken by a camera that was rotated around the object. The image sequence was recorded using a calibrated camera which allows one to measure the camera positions and to estimate the true object size. The 3-D object shape was obtained in two steps. The object silhouettes were employed to find the enclosing volume of the object. The volume was converted into a flexible surface representation and the 3-D shape was refined based on the texture information of the object surface. Texture mapping was applied to generate a highly realistic 3-D model of the object.

Organisation(s)
Institute of Information Processing
Coastal Research Centre
Type
Conference contribution
Pages
704-705
No. of pages
2
Publication date
1991
Publication status
Published
Peer reviewed
Yes
ASJC Scopus subject areas
General Engineering