Shape adaptation for modelling of 3D objects in natural scenes
- verfasst von
- C. E. Liedtke, H. Busch, R. Koch
- Abstract
Rigid 3-D objects were modeled automatically from an image sequence taken by a camera that was rotated around the object. The image sequence was recorded using a calibrated camera which allows one to measure the camera positions and to estimate the true object size. The 3-D object shape was obtained in two steps. The object silhouettes were employed to find the enclosing volume of the object. The volume was converted into a flexible surface representation and the 3-D shape was refined based on the texture information of the object surface. Texture mapping was applied to generate a highly realistic 3-D model of the object.
- Organisationseinheit(en)
-
Institut für Informationsverarbeitung
Forschungszentrum Küste
- Typ
- Aufsatz in Konferenzband
- Seiten
- 704-705
- Anzahl der Seiten
- 2
- Publikationsdatum
- 1991
- Publikationsstatus
- Veröffentlicht
- Peer-reviewed
- Ja
- ASJC Scopus Sachgebiete
- Allgemeiner Maschinenbau